New Batch Game Project

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Ranger77
Posts: 21
Joined: 27 May 2013 00:08

New Batch Game Project

#1 Post by Ranger77 » 23 Dec 2013 21:58

I've done multiple projects but cancelled nearly all of them. I'm working on this new one that I want to keep and finish. It's basically an open world adventure type taking place in the wilderness. You can buy guns, gear, tools, ghillie suits, go hunting, etc. There will be the expensive stuff like golden guns and a rainbow ghillie suit. You earn money by zombie kills or you can buy a hatchet from the tool shop and sell wood. Planning to make it where you can hunt and get raw food, cut logs and buy matches from the tool shop to start a fire and cook your food for when your health is low. So it will take me a while to get this all done and what not so i'll release it whenever i'm finished. I changed the save system so hopefully it won't be as buggy as "Swords of Morovaith"'s save system :P

Thanks for reading :D

Blyanadams
Posts: 23
Joined: 20 Dec 2013 05:41

Re: New Batch Game Project

#2 Post by Blyanadams » 23 Dec 2013 22:25

Ranger77 wrote:I've done multiple projects but cancelled nearly all of them. I'm working on this new one that I want to keep and finish. It's basically an open world adventure type taking place in the wilderness. You can buy guns, gear, tools, ghillie suits, go hunting, etc. There will be the expensive stuff like golden guns and a rainbow ghillie suit. You earn money by zombie kills or you can buy a hatchet from the tool shop and sell wood. Planning to make it where you can hunt and get raw food, cut logs and buy matches from the tool shop to start a fire and cook your food for when your health is low. So it will take me a while to get this all done and what not so i'll release it whenever i'm finished. I changed the save system so hopefully it won't be as buggy as "Swords of Morovaith"'s save system :P

Thanks for reading :D


Good , also there comes a point where you want to take your programming skills a level higher. Try doing a GUI game. Here's a list of game enginesyou can use with your desired programming language

For the record, does anybody play batch games still, nowadays?

Squashman
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Joined: 23 Dec 2011 13:59

Re: New Batch Game Project

#3 Post by Squashman » 23 Dec 2013 22:33

Blyanadams wrote:For the record, does anybody play batch games still, nowadays?

Did you happen to read any of the thread titles at the top of the forum?

Blyanadams
Posts: 23
Joined: 20 Dec 2013 05:41

Re: New Batch Game Project

#4 Post by Blyanadams » 23 Dec 2013 22:48

Squashman wrote:
Blyanadams wrote:For the record, does anybody play batch games still, nowadays?

Did you happen to read any of the thread titles at the top of the forum?

Its just a general question. I know its a DOS forum, but it has nothing to do with my question. I am merely asking a general question. Why is it every one thinks I am "bashing" DOS ?

Ranger77
Posts: 21
Joined: 27 May 2013 00:08

Re: New Batch Game Project

#5 Post by Ranger77 » 23 Dec 2013 23:00

Blyanadams wrote:
Ranger77 wrote:I've done multiple projects but cancelled nearly all of them. I'm working on this new one that I want to keep and finish. It's basically an open world adventure type taking place in the wilderness. You can buy guns, gear, tools, ghillie suits, go hunting, etc. There will be the expensive stuff like golden guns and a rainbow ghillie suit. You earn money by zombie kills or you can buy a hatchet from the tool shop and sell wood. Planning to make it where you can hunt and get raw food, cut logs and buy matches from the tool shop to start a fire and cook your food for when your health is low. So it will take me a while to get this all done and what not so i'll release it whenever i'm finished. I changed the save system so hopefully it won't be as buggy as "Swords of Morovaith"'s save system :P

Thanks for reading :D


Good , also there comes a point where you want to take your programming skills a level higher. Try doing a GUI game. Here's a list of game enginesyou can use with your desired programming language

For the record, does anybody play batch games still, nowadays?



Well I have taken them to a higher level, I know of 7 languages and made games in some of them but batch was my very first language and I love text based games :P

Blyanadams
Posts: 23
Joined: 20 Dec 2013 05:41

Re: New Batch Game Project

#6 Post by Blyanadams » 23 Dec 2013 23:08

Ranger77 wrote:Well I have taken them to a higher level, I know of 7 languages and made games in some of them but batch was my very first language and I love text based games :P

that's good to hear. So you are going back to your first love :)
ever tried to do a bash game on linux?

Aacini
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Posts: 1927
Joined: 06 Dec 2011 22:15
Location: México City, México
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Re: New Batch Game Project

#7 Post by Aacini » 24 Dec 2013 00:32

Brian Adams wrote:
Squashman wrote:
Brian Adams wrote:For the record, does anybody play batch games still, nowadays?

Did you happen to read any of the thread titles at the top of the forum?

Its just a general question. I know its a DOS forum, but it has nothing to do with my question. I am merely asking a general question. Why is it every one thinks I am "bashing" DOS ?


... because you just did it, even if you changed your registered user name from "Brian Adams" (a Perl fanatic!) to "Blyanadams", perhaps to avoid moderator's ban?

Blyanadams
Posts: 23
Joined: 20 Dec 2013 05:41

Re: New Batch Game Project

#8 Post by Blyanadams » 24 Dec 2013 00:37

Aacini wrote:
Brian Adams wrote:
... because you just did it, even if you changed your registered user name from "Brian Adams" (a Perl fanatic!) to "Blyanadams", perhaps to avoid moderator's ban?


you think i am that ignorant that moderator doesn't know who i originally was? :). I could have changed my nick, use a different writing tone and abide by the rules and nobody should know. But i didn;t :)

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