DrawTXT.exe graphic animations to run on console and create your 2D games

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DQ2000
Posts: 15
Joined: 07 Aug 2019 17:26

DrawTXT.exe graphic animations to run on console and create your 2D games

#1 Post by DQ2000 » 23 Oct 2019 10:59

text drawing or as DrawTXT :o

flat text graphics engine. in a simple way to run and create silver games shapes, first versions.
For more information visit this link where I leave the files needed to play with it and you believe great things. :lol:

LINK: http://www.mediafire.com/file/jqey5t1pd ... T.rar/file

for questions, help and some recommendations for the project later, send me a message to the contact:danieldechingolo@outlook.es // danaielhacker555@gmail.com
Attachments
DrawTXT-2.png
DrawTXT-2.png (6.87 KiB) Viewed 2503 times
DrawTXT-1.png
Simple way to load one or several sprites. and graph on screen without blink of erasure.
DrawTXT-1.png (11.01 KiB) Viewed 2503 times

DQ2000
Posts: 15
Joined: 07 Aug 2019 17:26

Re: DrawTXT.exe graphic animations to run on console and create your 2D games

#2 Post by DQ2000 » 25 Oct 2019 11:46

the updates will be in the rar file to / zip of the first page

To create the sprite you must use the color palette provided by CMD "color /?"
EXAMPLE:
eeee
ecce
ecce
eeee
__________________
save it as .txt

in the rar file of the download contains some examples and how it works in detail.
greetings to all :D :D

DQ2000
Posts: 15
Joined: 07 Aug 2019 17:26

Re: DrawTXT.exe graphic animations to run on console and create your 2D games

#3 Post by DQ2000 » 29 Nov 2019 20:18

NEW UPDATES!

new graphics functions were added

USAGE:

PixelDrawTXT.exe [P.x] [P.y] [B.x] [B.y] [F.bool] [F.c] [F.Dc]
Estos Ptimeros Parametros Deben Ser 'RELLENADOS'
********************************************************

P.Bx posicion inicial en [X] del buffer. : podra mover/desplazar el buffer por completo en coordenada [X].
P.BY posicion inicial en [X] del buffer. : podra mover/desplazar el buffer por completo en coordenada [Y].
B.x el tamanio del buffer en [X]. : para el mejor tamanio ponga 14.
B.y el tamanio del buffer en [Y]. : para el mejor tamanio ponga 8.
F.bool activar el fondo. : ACTIVADO = [1] DESACTIVADO = [0], esta activacion de fondo se usa con [F.bool].
F.c color del fondo. : establece un COLOR para el fondo.
F.Dc brillo de color del fondo : disminuye o aumenta el brillo de los colores.
si no quiere cambiarlos por defecto ponga 0.

###############################################################################################################

LINEA [X1] [Y1] [X2] [Y2] [Grosor] [Color]
CIRCULO [X] [Y] [Radio] [Grosor] [Color]
CIRCULOF [X] [Y] [Radio] [Color]
ELIPSE [X1] [Y1] [X2] [Y2] [Grosor] [Color]
ELIPSEF [X1] [Y1] [X2] [Y2] [Color]
TEXTO ['Texto'] [X] [Y] [Color]
RECTANGULO [X1] [Y1] [X2] [Y2] [Grosor] [Color]
RECTANGULOF [X1] [Y1] [X2] [Y2] [Color]
POLYTRIANGULO [X1] [Y1] [X2] [Y2] [X3] [Y3] [Grosor] [Color]
POLYTRIANGULOF [X1] [Y1] [X2] [Y2] [X3] [Y3] [Color]
POLYCUADRADO [X1] [Y1] [X2] [Y2] [X3] [Y3] [X4] [Y4] [Grosor] [Color]
POLYCUADRADOF [X1] [Y1] [X2] [Y2] [X3] [Y3] [X4] [Y4] [Color]

###############################################################################################################

SPRITE [
SPRITE hoja del dibujo !DRAW! acepta cualquier extencion. : si el nombre de su
sprite contiene un separador/space en cierrelo con parentesis.
P.Ax pixeles en ancho [X] size. : podra deformar y escalar en [X].
P.Ay pixeles en altura [Y] size. : podra deformar y escalar en [Y].
X.p posicion en X. : coordenada en [X] del dibujo.
Y.p posicion en Y. : coordenada en [Y] del dibujo.
C.d brillo de color. : disminuye o aumenta el brillo de los colores. si no quiere cambiarlos por defecto ponga 0.
M.d dibujar [SI]/[NO] : mostrar Draw/Dibujo/Sprite 1=[SI] 0=[NO].
]
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Last edited by DQ2000 on 29 Nov 2019 20:46, edited 1 time in total.

DQ2000
Posts: 15
Joined: 07 Aug 2019 17:26

Re: DrawTXT.exe graphic animations to run on console and create your 2D games

#4 Post by DQ2000 » 29 Nov 2019 20:45

END OF PROJECT.......

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